pro e渲染颜色文件appearance.dmt 线缆颜色可用

更新时间:2023-06-17 13:10:30 阅读: 评论:0

V6.0
#
#
# PGL Version 6.0
#
#
# material name
material_name "brown"
# material label
material_label "brown"
# material description
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material_description ""
# material keywords
material_keywords "brown"
shader_type metal_shader "generic_metal"
color_param 0.498039 0.498039 0.498039 "diffu"
color_param 0.600000 0.600000 0.600000 "refl_color"
float_param 1.000000 "diffu_weight"
float_param 0.250000 "reflectivity"
float_param 1.000000 "refl_gloss"
shader_enabled 0
# ambient color
ambient_color 0.498039 0.498039 0.498039 1.000000
# diffu color
diffu_color 0.498039 0.498039 0.498039 1.000000
# specular color
specular_color 0.600000 0.600000 0.600000 1.000000
# diffu
moabdiffu 1.000000
# ambient
ambient 0.900000
# shine
shine 1.000000
# shine intensity
intensity 0.500000
# reflection
reflection 0.250000
# bump_type
bump_type 0
# amplitude
amplitude 1.000000
# scale
scale 0.100000
# exponent
exponent 3.000000
# rotation
rotation 0.000000
# color_tex_type
color_tex_type 0
# color_tex_scale
color_tex_scale 0.100000
# color_tex_rotation
color_tex_rotation 0.000000
# decal_type
decal_type 0
# transparency
transparency 0.000000
# fresnel index of refraction
index_of_refraction 1.000000
# fresnel reflections
fresnel_reflections 0
# material name
material_name "Cyan3"
# material label
material_label "Cyan3"
# material description
material_description ""
# material keywords
material_keywords "cyan3"
shader_type plastic_shader "generic_plastic"
color_param 0.670000 0.000000 0.530000 "diffu"
color_param 0.600000 0.600000 0.600000 "refl_color"
float_param 1.000000 "diffu_weight"
float_param 0.900000 "reflectivity"
float_param 1.000000 "refl_gloss"
shader_enabled 0
shader_type glass_shader "generic_glass"
color_param 0.670000 0.000000 0.530000 "refr_color"
color_param 0.600000 0.600000 0.600000 "refl_color"
float_param 0.100000 "diffu_weight"
float_param 0.900000 "reflectivity"
float_param 1.000000 "refr_gloss"
float_param 0.970000 "transparency"
float_param 1.520000 "refr_ior"
shader_enabled 0
shader_type ceramic_shader "ceramic_porceline"
color_param 0.670000 0.000000 0.530000 "diffu"
color_param 0.600000 0.600000 0.600000 "refl_color"
float_param 1.000000 "diffu_weight"
float_param 0.900000 "reflectivity"
float_param 0.900000 "refl_gloss"
shader_enabled 0
# ambient color
ambient_color 0.000000 0.803922 0.803922 1.000000
# diffu color
diffu_color 0.000000 0.803922 0.803922 1.000000
# specular color
specular_color 0.600000 0.600000 0.600000 1.000000
# diffu
diffu 1.000000
# ambient
ambient 0.900000
# shine
shine 0.900000
# shine intensity
intensity 0.500000
# reflection
reflection 0.250000
# bump_type
bump_type 0
# amplitude
amplitude 1.000000
# scale
scale 0.100000
# exponent
exponent 3.000000
# rotation
rotation 0.000000
# color_tex_type
color_tex_type 0
# color_tex_scale
color_tex_scale 0.100000
# color_tex_rotati
on
color_tex_rotation 0.000000
# decal_type
decal_type 0
# transparency
transparency 0.000000
# fresnel index of refraction
unesco是什么意思
index_of_refraction 1.000000
# fresnel reflections
fresnel_reflections 0
# material name
material_name "DarkSeaGreen2"
# material label
material_label "DarkSeaGreen2"
# material description
material_description ""
# material keywords
material_keywords "darkagreen2"
# ambient color
ambient_color 0.705882 0.933333 0.705882 1.000000
# diffu color
diffu_color 0.705882 0.933333 0.705882 1.000000
# specular color
specular_color 1.000000 1.000000 1.000000 1.000000
# diffu
diffu 0.900000
# ambient
ambient 0.900000
# shine
shine 0.500000
# shine intensity
intensity 0.800000
# reflection
无忧雅思论坛reflection 0.250000
# bump_type
bump_type 0
# amplitude
amplitude 1.000000
# scale
scale 0.100000
# exponent
gearupexponent 3.000000
continue
# rotation
rotation 0.000000
# color_tex_type
color_tex_type 0
# color_tex_scale
color_tex_scale 0.100000
# color_tex_rotation
color_tex_rotation 0.000000
# decal_type
decal_type 0
# transparency
transparency 0.000000
# fresnel index of refraction
index_of_refraction 1.000000
# fresnel reflections
fresnel_reflections 0
# material name
material_name "Chartreu4"
# material label
material_label "Chartreu4"
# material description
material_description ""
# material keywords
material_keywords "chartreu4"
# ambient color
ambient_color 0.270588 0.545098 0.000000 1.000000
# diffu color
diffu_color 0.270588 0.545098 0.000000 1.000000
# specular color
specular_color 1.000000 1.000000 1.000000 1.000000
# diffu
diffu 0.900000
# ambient
ambient 0.900000
# shine
shine 0.500000
# shine intensity
intensity 0.800000
# reflection
reflection 0.250000
# bump_type
bump_type 0
# amplitude
amplitude 1.000000
# scale
scale 0.100000
# exponent
exponent 3.000000
# rotation
rotation 0.000000
# color_tex_type
color_tex_type 0
# color_tex_scale
color_tex_scale 0.100000
# color_tex_rotation
color_tex_rotation 0.000000
# decal_type
decal_type 0
# transparency
transparency 0.000000
# fresnel index of refraction
index_of_refraction 1.000000
# fresnel reflections
fresnel_reflections 0
# material name
material_name "LightGoldenrod4"
# material label
material_label "LightGoldenrod4"
# material description
material_description ""
# material keywords
material_keywords "lightgoldenrod4"
# ambient color
ambient_color 0.545098 0.505882 0.298039 1.000000
# diffu color
diffu_color 0.545098 0.505882 0.298039 1.000000
# specular color
specular_color 1.000000 1.000000 1.000000 1.000000
# diffu
diffu 0.900000
# ambient
ambient 0.900000
# shine
shine 0.500000
# shine intensity
intensity 0.800000
# reflection
reflection 0.250000
# bump_type
bump_type 0
# amplitude
amplitude 1.000000
# scale
scale 0.100000
# exponent
exponent 3.000000
# rotation
rotation 0.000000
# color_tex_type
color_tex_type 0
# color_t
ex_scale
color_tex_scale 0.100000
# color_tex_rotation
color_tex_rotation 0.000000
# decal_type
decal_type 0
# transparency
transparency 0.000000
# fresnel index of refraction
index_of_refraction 1.000000
# fresnel reflections
fresnel_reflections 0
# material name
material_name "IndianRed4"
# material label
material_label "IndianRed4"
# material description
material_description ""
# material keywords
material_keywords "indianred4"
# ambient color
ambient_color 0.545098 0.227451 0.227451 1.000000
# diffu color
diffu_color 0.545098 0.227451 0.227451 1.000000
# specular color
specular_color 1.000000 1.000000 1.000000 1.000000
# diffu
diffu 0.900000
# ambient
ambient 0.900000
# shine
shine 0.500000
# shine intensity
intensity 0.800000
# reflection
reflection 0.250000
# bump_type
bump_type 0
# amplitude
amplitude 1.000000
# scale
scale 0.100000
# exponent
exponent 3.000000
# rotation
rotation 0.000000
# color_tex_type
color_tex_type 0
# color_tex_scale
color_tex_scale 0.100000
# color_tex_rotation
color_tex_rotation 0.000000
# decal_type
decal_type 0
# transparency
transparency 0.000000
# fresnel index of refraction
index_of_refraction 1.000000
# fresnel reflections
fresnel_reflections 0
# material name
material_name "Burlywood3"
# material label
material_label "Burlywood3"
# material description
material_description ""
# material keywords
material_keywords "burlywood3"
# ambient color
ambient_color 0.803922 0.666667 0.490196 1.000000
# diffu color
diffu_color 0.803922 0.666667 0.490196 1.000000
# specular color
specular_color 1.000000 1.000000 1.000000 1.000000
# diffu
diffu 0.900000
# ambient
ambient 0.900000
# shine
ted演讲是什么意思shine 0.500000
# shine intensity
intensity 0.800000
# reflection
reflection 0.250000
# bump_type
bump_type 0
# amplitude
amplitude 1.000000
# scale
scale 0.100000
# exponent
exponent 3.000000
# rotation
rotation 0.000000
# color_tex_type
color_tex_type 0
# color_tex_scale
color_tex_scale 0.100000
# color_tex_rotation
color_tex_rotation 0.000000
# decal_type
decal_type 0
# transparency
transparency 0.000000
# fresnel index of refraction
index_of_refraction 1.000000
# fresnel reflections
fresnel_reflections 0
# material name
material_name "Wheat3"
# material label
material_label "Wheat3"
# material description
material_description ""
# material keywords
material_keywords "wheat3"
shader_type metal_shader "generic_metal"
color_param 0.803922 0.729412 0.588235 "diffu"
color_param 0.600000 0.600000 0.600000 "refl_color"
float_param 1.000000 "diffu_weight"
float_param 0.250000 "reflectivity"
float_param 1.000000 "refl_gloss"
shader_enabled 1
# ambient color
ambient_color 0.803922 0.729412 0.588235 1.000000
# diffu color
diffu_color 0.803922 0.729412 0.588235 1.000000
# specular color
specular_color 0.600000 0.600000 0.600000 1.000000
# diffu
diffu 1.000000
# ambient
ambient 0.900000
#
shine
shine 1.000000
# shine intensity
intensity 0.500000
# reflection
reflection 0.250000
# bump_type
bump_type 0
# amplitude
amplitude 1.000000
# scale
scale 0.100000
# exponent
exponent 3.000000
# rotation
rotation 0.000000
# color_tex_type
color_tex_type 0
# color_tex_scale
color_tex_scale 0.100000
# color_tex_rotation
color_tex_rotation 0.000000
# decal_type
decal_type 0
# transparency
transparency 0.000000
# fresnel index of refraction
index_of_refraction 1.000000
# fresnel reflections
fresnel_reflections 0
# material name
material_name "DarkOrange3"
# material label
material_label "DarkOrange3"
# material description
material_description ""
# material keywords
material_keywords "darkorange3"
shader_type metal_shader "generic_metal"
color_param 0.803922 0.400000 0.000000 "diffu"
color_param 1.000000 1.000000 1.000000 "refl_color"
float_param 1.000000 "diffu_weight"
float_param 0.250000 "reflectivity"
float_param 1.000000 "refl_gloss"
shader_enabled 1
# ambient color
ambient_color 0.803922 0.400000 0.000000 1.000000
# diffu color
diffu_color 0.803922 0.400000 0.000000 1.000000
# specular color
specular_color 1.000000 1.000000 1.000000 1.000000
# diffu
diffu 1.000000
# ambient
ambient 0.900000
# shine
shine 1.000000
# shine intensity
intensity 0.500000
# reflection
reflection 0.250000
# bump_type
bump_type 0
# amplitude
amplitude 1.000000
# scale
scale 0.100000
# exponent
exponent 3.000000
# rotation
rotation 0.000000
# color_tex_type
color_tex_type 0
# color_tex_scale
color_tex_scale 0.100000
# color_tex_rotation
color_tex_rotation 0.000000
# decal_type
decal_type 0
# transparency
transparency 0.000000
# fresnel index of refraction
index_of_refraction 1.000000
# fresnel reflections
fresnel_reflections 0
# material name
material_name "DeepPink4"
# material label
material_label "DeepPink4"
# material description
material_description ""
# material keywords
material_keywords "deeppink4"
shader_type metal_shader "generic_metal"
color_param 0.545098 0.039216 0.313726 "diffu"
color_param 0.600000 0.600000 0.600000 "refl_color"
float_param 1.000000 "diffu_weight"
float_param 0.250000 "reflectivity"
float_param 1.000000 "refl_gloss"
shader_enabled 1
# ambient color
ambient_color 0.545098 0.039216 0.313726 1.000000
# diffu color
diffu_color 0.545098 0.039216 0.313725 1.000000
# specular color
specular_color 0.600000 0.600000 0.600000 1.000000
# diffu
diffu 1.000000
# ambient
ambient 0.900000
# shine
shine 1.000000
# shine intensity
intensity 0.500000
# reflection
reflection 0.250000
# bump_type
bump_type 0
# amplitude
amplitude 1.000000
# scale
scale 0.100000
# exponent
exponent 3.000000
# rotation
rotation 0.000000
# color_tex_type
color_tex_type 0
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# color_tex_scale
color_tex_scale 0.100000
# color_tex_rotation
color_tex_rotation 0.000000
# decal_type
decal_type 0
# transparency
transparency 0
.000000
圣诞用英语怎么说# fresnel index of refraction
index_of_refraction 1.000000
# fresnel reflections
fresnel_reflections 0
# material name
material_name "Purple4"
# material label
material_label "Purple4"
# material description
material_description ""
# material keywords
material_keywords "purple4"
shader_type plastic_shader "generic_plastic"
color_param 0.333333 0.101961 0.545098 "diffu"
color_param 1.000000 1.000000 1.000000 "refl_color"
float_param 1.000000 "diffu_weight"
float_param 0.250000 "reflectivity"
float_param 1.000000 "refl_gloss"
shader_enabled 1
# ambient color
ambient_color 0.333333 0.101961 0.545098 1.000000
# diffu color
diffu_color 0.333333 0.101961 0.545098 1.000000
# specular color
specular_color 1.000000 1.000000 1.000000 1.000000
# diffu
diffu 1.000000
# ambient
ambient 0.900000
# shine
shine 1.000000
# shine intensity
intensity 0.500000
# reflection
reflection 0.250000
# bump_type
bump_type 0
# amplitude
amplitude 1.000000
# scale
scale 0.100000
# exponent
exponent 3.000000
# rotation
rotation 0.000000
# color_tex_type
color_tex_type 0
# color_tex_scale
color_tex_scale 0.100000
# color_tex_rotation
color_tex_rotation 0.000000
# decal_type
decal_type 0
# transparency
transparency 0.000000
# fresnel index of refraction
index_of_refraction 1.000000
# fresnel reflections
fresnel_reflections 0
# material name
material_name "black"
# material label
material_label "black"
# material description
material_description ""
# material keywords
material_keywords "black"
# ambient color
ambient_color 0.000000 0.000000 0.000000 1.000000
# diffu color
diffu_color 0.000000 0.000000 0.000000 1.000000
# specular color
specular_color 1.000000 1.000000 1.000000 1.000000
# diffu
diffu 0.900000
# ambient
ambient 0.900000
# shine
shine 0.500000
# shine intensity
intensity 0.800000
# reflection
reflection 0.250000
# bump_type
bump_type 0
# amplitude
amplitude 1.000000
# scale
scale 0.100000
# exponent
jollyexponent 3.000000
# rotation
rotation 0.000000
# color_tex_type
color_tex_type 0
# color_tex_scale
color_tex_scale 0.100000
# color_tex_rotation
color_tex_rotation 0.000000
# decal_type
decal_type 0
# transparency
transparency 0.000000
# fresnel index of refraction
index_of_refraction 1.000000
# fresnel reflections
fresnel_reflections 0
# material name
material_name "blue"
# material label
material_label "blue"
# material description
material_description ""
# material keywords
material_keywords "blue"
# ambient color
ambient_color 0.000000 0.000000 1.000000 1.000000
# diffu color
diffu_color 0.000000 0.000000 1.000000 1.000000
# specular color
specular_color 1.000000 1.000000 1.000000 1.000000
# diffu
diffu 0.900000
# ambient
ambient 0.900000
# shine
shine 0.500000
# shine intensity
intensity 0.800000
# reflection
reflection 0.250000
# bump_type
bump_type 0
# amplitude
amplitude 1.000000
# scale
scale

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