>>>>>>>###large_tribe_bad_adm = {
potential = {
OR = {
government = tribal_despotism
government = tribal_federation
government = tribal_democracy
}
}
trigger = {
OR = {
government = tribal_despotism
government = tribal_federation
government = tribal_democracy
}
num_of_cities = 10
NOT = { ADM = 4 }
}
global_tax_modifier = -0.33
}
large_tribe_bad_dip = {
potential = {
OR = {
government = tribal_despotism
government = tribal_federation
government = tribal_democracy
}
}
trigger = {
OR = {
government = tribal_despotism
government = tribal_federation
government = tribal_democracy
}
num_of_cities = 10
NOT = { DIP = 4 }
}
global_revolt_risk = 3
}
large_tribe_bad_mil = {
potential = {
OR = {
government = tribal_despotism
government = tribal_federation
government = tribal_democracy
}
}
trigger = {
OR = {
government = tribal_despotism
government = tribal_federation
government = tribal_democracy
}
num_of_cities = 10
NOT = { MIL = 4 }
}
core_creation = 2.0
}
>>>>>>>#### Barbary Pirates
>>>>>>>###barbary_pirates = {
potential = {
religion_group = christian
culture_group = iberian
}
trigger = {
OR = {
owns = 334 # Tangiers
owns = 1751 # Ceuta
}
OR = {
owns = 335 # Mellila
owns = 337 # Oran
}
has_country_modifier = the_anti_piracy_act
}
prestige = 1
galley_cost = -0.1
light_ship_cost = -0.1
}
>>>>>>>>>># The Pentarchy
>>>>>>>>>>pentarchy_mod = {
potential = {
religion = orthodox
OR = {
has_discovered = 118 # Rome
has_discovered = 151 # Constantinople
has_discovered = 377 # Aleppo
has_discovered = 379 # Jerusalem
has_discovered = 358 # Alexandria
}
}
trigger = {
owns = 118 # Rome
owns = 151 # Constantinople
owns = 377 #Aleppo
owns = 379 # Jerusalem
owns = 358 # Alexandria
118 = { religion = orthodox }
151 = { religion = orthodox }
377 = { religion = orthodox }
379 = { religion = orthodox }
358 = { religion = orthodox }
}
prestige = 0.5
missionaries = 1
}
>>>>>>>>>># Chine Bureaucracy
>>>>>>>>>>chine_bureaucracy = {
potential = {
tag = MNG
}
trigger = {
has_factions = yes
government = celestial_empire
}
#Temple negates the..
discipline = -0.25
land_forcelimit_modifier = -0.5
manpower_recovery_speed = -0.5
core_creation = 1.0
unjustified_demands = 0.5
#Eunuchs
global_trade
_power = -0.50
diplomatic_upkeep = -4
global_trade_income_modifier = -0.5
technology_cost = 0.5
merchants = -1
advisor_cost = 1.0
#Bureaucrats
build_cost = 1.0
global_tax_modifier = -0.5
stability_cost_modifier = 0.5
advisor_pool = -1
heir_chance = -0.5
religious_unity = -0.25
}
the_mandate_of_heaven = {
potential = {
has_factions = yes
government = celestial_empire
}
trigger = {
stability = 0
legitimacy = 60
num_of_cities = 20
is_westernising = no
}
stability_cost_modifier = -0.10
global_revolt_risk = -5
#icon = 3
}
the_mandate_of_heaven_lost = {
potential = {
has_factions = yes
government = celestial_empire
}
复古发型trigger = {
NOT = {
has_country_modifier = the_mandate_of_heaven
}
num_of_cities = 20
}
stability_cost_modifier = 0.5
global_tax_modifier = -0.5
global_revolt_risk = 5
legitimacy = -5
#icon = 4
}
>>>>>>>>>>
# Nice Bonus for big HRE
>>>>>>>>>>big_hre = {
potential = {
europe = {
has_discovered = ROOT
}
}
trigger = {
is_part_of_hre = yes
hre_size = 25
is_emperor = no
}
technology_cost = -0.1
stability_cost_modifier = -0.1
global_revolt_risk = -3
#icon = 3
}
>>>>>>>>>># Some help for scotland in early game
>>>>>>>>>>highland_charge = {社会实践报告高中生
potential = {
SCO = { exists = yes }
OR = {
tag = SCO
tag = ENG
tag = GBR
}
}
trigger = {
tag = SCO
owns = 252 #highlands..
MIL = 2
NOT = { num_of_cities = 7 }
}
leader_shock = 1
#icon = 1
}