海大期末考试英语作文
第一篇(90分)
要求
Watch a video about Argumentative essay and write a composition bad on the following instructions: Education has always been a big concern of our society. Plea write an argumentative essay of about 300 words On Fabricating Academic Credentials. You need to describe the current situation and give your own opinions. Nowadays, education has been taken a lot of concerns by citizens. Better education means a better job. Tremendous attention on education promotes the flourish of the science and technology.
At the same time, Making up Academic Credential which cheating in applying for a job by pretending to have a high level in education is more and more. But it is extremely wrong. First of all, it is unfair to the students who acquired the academic credential by fairly a long hard work. That will break their hearts when they lo competitiveness in applying and pro
moting becau of the 'cheaters'. The opportunism of some person is bound to result in unfair treatment by others.
There is one more point, whether a copycat is a person or a school is suspected of academic fraud, it will have a bad impact on their own image. Besides, Fabricating Academic Credential is expressly prohibited by The Criminal Law. According to article 180, that may be ntenced three to ten years imprisonment.
The last but not the least, the country for scientific rearch is subsidized, academic fraud is undoubtedly wasting rearch funds and rearch resources, but also the country's money.
Finally, Fabricating Academic Credential destroys the healthy development of the academic environment, contradicts with the spirit of academic rearch, is not conductive to the innovation of the whole academic community, and hinders the progress of scientific rearch technology. Furthermore, that probably impedes the development of a country by changing the ethos of our society. We were likely to lo the future if students don't stu
dy anymore.
As a postgraduate, honesty is my lifelong pursuit. I say no to Fabricating Academic Credential!
第二篇(89.5)
要求Watch a video about expository Essay on /doc/176583876.html,/ , and then write an expository essay on Online Games. You should write at least 200 words
Since the new century, China's online game industry has developed rapidly and became a new force in the cultural industry. The online game is not only a popular entertainment for teenagers, but also a new digital art form with cross-border and theoretical frontier.
China's online games began in the 1990s. In 1998, Lianzhong game world, the first domestic portal specializing in online games, officially opened, marking the ri of online game industry in China. Since 2011, with the ri of mobile Internet technology and the p
opularity of intelligent terminals, the operating revenue of web games and mobile games has been growing explosively. On the
one hand, the rapid ri of the two kinds of games benefits from the popularity and large-scale application of mobile technology, on the other hand, it complies with the entertainment needs of game urs for fragmented time and mobile places. In the future, web games and mobile games, especially mobile games reprenting the direction of mobile Internet, will continue to be the largest increa of the entire online game industry.
China's online game industry will continue to grow rapidly. In recent years, with the ri and rapid development of Internet and mobile Internet technology, the Internet infrastructure is becoming more and more perfect, and the scale of Internet urs is growing rapidly. Thanks to the explosive growth of the whole Internet industry, China's online game industry showed a rapid trend of development. In general, the scale of urs about online games continues to expand. In 2008, the number of game urs in China was 67 million, and by 2017, the number of game urs in China incread to 583 million,
with a compound growth rate of 27.17%. With the increasing scale of game urs in China, the game industry is developing rapidly and the market scale is expanding rapidly. The actual sales revenue of China's game industry incread from 18.560 billion yuan in 2008 to 203.610 billion yuan in 2017, with a compound annual growth rate of 30.49%, showing a rapid growth trend. As one of the reprentatives of Internet emerging industries, online game industry is expected to maintain a high growth trend in the future after experiencing rapid growth.
Thanks to the rapid progress of Internet information technology, the continuous improvement of hardware performance and the system level of PC and mobile terminals, as well as the development and innovation of image processing technology, 3D engine and other technologies, the technical development level of online game industry has been improved. In terms of the development level of industry technology, the domestic online game developers have made remarkable progress in recent years. The independently developed online game products have successfully occupied the main share of the domestic online game market, and have begun to export overas, which ind
icates that the technical level of domestic online game products has been clo to or reached the international leading level.
第1503904号作文
The Art of War is a collection of ancient Chine military books, writing by Sun Wu, a military saint of the generation, who had maded the military theory a prominent school that can keep place with Confucianism, Taoism by a profound military issue. The passage of time makes quite a few contents of the art of war lo its original luster. However, as a masterpiece of theory, the book reveals some general laws of war, which still shines with the brilliance of truth.