How to Be
a Winner
at Chess
by
Fred Reinfeld Forword by Bruce Pandolfini 21st-Century Edition Fred Reinfeld Chess Classics Bruce Alberston, General Editor
®
2013
Rusll Enterpris, Inc.
服装工艺单
Milford, CT USA
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How to Be a Winner at Chess
How to Be a Winner at Chess
by Fred Reinfeld
compensate
21st-Century Edition
The Fred Reinfeld Chess Series
2019高考答案Bruce Alberston, General Editor
ISBN: 978-1-936490-61-5
© Copyright 2013
Don Reinfeld, Judith Reinfeld and Bruce Alberston
udAll Rights Rerved
No part of this book may be ud, reproduced, stored in a retrieval system or transmitted in any manner or form whatsoever or by any means, elec-tronic, electrostatic, magnetic tape, photocopying, recording or otherwi, without the express written permission from the publisher exc
barkingept in the ca of brief quotations embodied in critical articles or reviews.
splitupPublished by:
Rusll Enterpris, Inc.
P.O. Box 3131
Milford, CT 06460 USA
****************************
Cover design by Janel Lowrance
npePrinted in the United States of America
®
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Table of Contents
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Preface 7 Foreword 8 Editor’s Introduction10 Introduction13
Chapter 1. How to End It All14 Checkmating14 Three Tests for Checkmate14 Checkmate16 More Checkmates17
Chapter 2. Don’t Give Up the Ship20 Resigning20 When to Resign20 When Not to Resign21 Ripe for Resigning21
Chapter 3. What’s It Worth?23 The Values of the Pieces23 Even Exchanges23 Relative Values24 Cruising Range25 The “Lowly” Pawn26 More Comparative Values26 Bishop vs. Knight26 Winning Material28 Chapter 4. The Three Strongest Move s30 1. Checks30 Priority of Check30 Forking Check31 Removing the Defender32 The “Discovered” Check34 Double Check35 Chapter 5. The Three Strongest Moves37 2. Capturing Threats37 How to Win Material37
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How to Be a Winner at Chess
Removing the Defender38 The “Double Attack”43 Pinning Attacks45
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Chapter 6. The Three Strongest Moves47 3. Pawn Promotion47 The Power of Pawn Promotion47 A Pawn Gives Checkmate!47 Promotion by Capture48 Remove the Blockader!49 How Pawn Promotion Wins Material50 Watch for Pasd Pawns51 Pawn Promotion Wins Many a Game52 Looking Ahead53 Chapter 7. “How Do I Get Started?”54 Five Rules for Opening Play54 Simple Plans Are Best54 Five Basic Rules54 Control the Center55 Develop Quickly56 Develop Effectively58 Protect Your King59 Avoid Premature Queen Moves60 Summary61 Chapter 8. “What Do I Do Now?”62 Two Basic Rules for the Middlegame62 Give Your Pieces Mobility62 Make Your Piece Cooperate65 Chapter 9. The Endgame Is the Payoff69 Five Basic Rules for Endgame Play69 Know the Elementary Checkmates69 Have Your King Play an Active Role70 Utilize Pasd Pawns72 Post Rooks on the Seventh Rank73 Simplify When You Have a Material Advantage74
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